Falling Damage

Falling Damage

Falling Damage occurs when a creature falls 10 ft or more.

Damage = 1d6 internal physical damage per 10 ft

Crushing Damage

Crushing damage occurs when a creature or object falls on top of another creature or object.

The falling subject suffers falling damage as normal. The crushed subject suffers:

:Crushing Damage = falling damage x size factor

:Size Factor = 2^n, where n = number of sizes larger

Examples:

  • Human A falls 20 ft onto Human B.
    • Human A suffers 2d6 internal physical damage.
    • Human B suffers 2d6 internal physical damage.
  • An elephant falls 10ft onto a human.
    • Elephant suffers 1d6 internal physical damage.
    • Human suffers 1d6 x 4 internal physical damage (elephant is 2 size categories larger)
  • An elephant falls 10ft onto a cat: the cat takes 1d6 x 16 damage.
  • A cat falls onto a human: the human takes 1d6 x 1/4 damage.

Modifiers

The above assumes "squishy" subjects, i.e. normal creatures.

Condition Description Modifier

Dense

Metal or stone

Use d12s instead of d6

Light

Cloth or paper

Use d3s instead of d6

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